đ Jetpack Compose: mutableStateOf() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰাāϰ āϏāϤāϰ্āĻāϤা
đ Jetpack Compose: mutableStateOf<T>() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰাāϰ āϏāϤāϰ্āĻāϤা
đ Inspection Info:
āϤুāĻŽি āϝāĻāύ mutableStateOf<T>() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰāĻো, āĻিāύ্āϤু T āϝāĻĻি primitive type (āϝেāĻŽāύঃ Int, Long, Float, Double) āĻŦা value class āĻšā§, āϤাāĻšāϞে āĻ
āĻĒ্āϰā§োāĻāύীā§ āĻŽেāĻŽোāϰি āĻ
্āϝাāϞোāĻেāĻļāύ āĻ āĻĒাāϰāĻĢāϰāĻŽ্āϝাāύ্āϏ āϏāĻŽāϏ্āϝা āϤৈāϰি āĻšāϤে āĻĒাāϰে!
⚠️ āĻেāύ āĻāĻ āϏāĻŽāϏ্āϝা āĻšā§?
đ Jetpack Compose-āĻāϰ mutableStateOf<T>() āϏāĻŦāϏāĻŽā§ T-āĻে box āĻāϰে (wrapping object)
đ Primitive āĻাāĻāĻĒāĻুāϞোāϰ āĻ্āώেāϤ্āϰে "Boxing" āĻāĻŦং "Unboxing" āĻšā§, āϝা āĻ
āϤিāϰিāĻ্āϤ āĻŽেāĻŽোāϰি āĻ āĻĒ্āϰāϏেāϏিং āĻāϰāĻ āĻāϰে
đ´ āĻুāϞ āĻĒāĻĻ্āϧāϤি (Primitive āĻাāĻāĻĒে mutableStateOf āĻŦ্āϝāĻŦāĻšাāϰ)
var counter = mutableStateOf(0) // ⚠️ Int āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰাā§ boxing āĻšāĻ্āĻে!
✔ āϏāĻ িāĻ āĻĒāĻĻ্āϧāϤি (Primitive-optimized mutableIntStateOf() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰো!)
var counter = mutableIntStateOf(0) // ✅ āĻĒাāϰāĻĢāϰāĻŽ্āϝাāύ্āϏ āĻাāϞো āĻšāĻŦে!
đ āϏāĻŽাāϧাāύ: Primitive-āĻāϰ āĻāύ্āϝ Specialized State āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰো!
Compose-āĻāϰ āĻāύ্āϝ Primitive State API āĻāĻে, āϝা boxing āĻā§িā§ে āĻĒাāϰāĻĢāϰāĻŽ্āϝাāύ্āϏ āĻŦাā§াā§!
| Primitive Type | āĻাāϞো Practice (Use this!) |
|---|---|
Int |
mutableIntStateOf() |
Long |
mutableLongStateOf() |
Float |
mutableFloatStateOf() |
Double |
mutableDoubleStateOf() |
đ āϤুāϞāύাāĻŽূāϞāĻ āĻāĻĻাāĻšāϰāĻŖ:
❌ āĻুāϞ (Boxing āĻšā§, āĻ āϤিāϰিāĻ্āϤ āĻŽেāĻŽোāϰি āĻāϰāĻ)
var count = mutableStateOf(0) // ⚠️ Int boxed āĻšāĻ্āĻে!
✅ āϏāĻ িāĻ (Boxing āĻā§াāύো āĻšā§েāĻে, āĻĒাāϰāĻĢāϰāĻŽ্āϝাāύ্āϏ āĻাāϞো)
var count = mutableIntStateOf(0) // đ āĻāĻি `Int`-āĻāϰ āĻāύ্āϝ optimized!
đ āĻāĻāύ mutableStateOf<T>() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰা āύিāϰাāĻĒāĻĻ?
✅ āϝāĻĻি nullable primitive (Int?, Float?) āĻĻāϰāĻাāϰ āĻšā§, āϤাāĻšāϞে mutableStateOf<T>() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰা āĻ িāĻ āĻāĻে।
✅ āϝāĻĻি custom SnapshotMutationPolicy āĻĻāϰāĻাāϰ āĻšā§, āϤাāĻšāϞে mutableStateOf<T>() āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰāϤে āĻšāĻŦে।
đ¯ āϏংāĻ্āώেāĻĒে:
✔ mutableStateOf(primitiveType) āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰāϞে āĻ
āĻĒ্āϰā§োāĻāύীā§ Boxing/Unboxing āĻšā§, āϝা āĻĒাāϰāĻĢāϰāĻŽ্āϝাāύ্āϏ āĻāĻŽাā§।
✔ Primitive āĻাāĻāĻĒেāϰ āĻāύ্āϝ mutableIntStateOf(), mutableFloatStateOf() āĻāϤ্āϝাāĻĻি āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰো।
✔ Nullable primitive (Int?, Float?) āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰāϤে āĻšāϞে mutableStateOf() āĻ িāĻ āĻāĻে।
✅ āĻāĻাāĻŦে āĻāϰāϞে āĻ ্āϝাāĻĒ āĻĻ্āϰুāϤ āĻāϞāĻŦে āĻāĻŦং āĻāĻŽ āĻŽেāĻŽোāϰি āĻŦ্āϝāĻŦāĻšাāϰ āĻāϰāĻŦে! đ
Comments
Post a Comment